ADR-0001: Record architecture decisions¶
Status¶
Accepted
Context¶
This platform is intended to be reused across multiple Roblox games, with competitive PvP constraints, a web dashboard, and CI-driven releases. Many decisions (network protocol, data model, security posture) are expensive to undo later.
Without a lightweight decision log, we risk:
- inconsistent patterns across games
- security regressions (unvalidated remotes, client authority creep)
- operational drift (ad-hoc releases)
Decision¶
We will use Architecture Decision Records (ADRs) in docs/architecture/decisions/.
- ADRs are numbered (
0001-...) and immutable. - New decisions that supersede old ones create a new ADR.
- PRs that change protocol/security/data/CI must link the relevant ADR.
Alternatives considered¶
- Put decisions only in PR descriptions
-
Rejected: hard to search over time.
-
Put decisions only in long-form architecture docs
- Rejected: difficult to track changes and decision history.
Consequences¶
- Slightly more process, but much higher clarity and consistency.
- Decisions become reviewable and auditable.
Rollout plan¶
- Start writing ADRs immediately for protocol, storage strategy, and deployment decisions.
- Add a PR checklist later to enforce ADR creation where needed.